Unity 실행시 아래와 같은 오류의 해결 방법입니다.
Project 를 처음 만들고 나서 오류가 발생해서 한참을 검색해보고 해결한 방법입니다.
누군가는 어딘가에서 헤메고 있을것 같아서 정리해 보았습니다.
오류 증상
실행시 Safe Mode로 진입됩니다.
아래와 같은 오류 문구가 실행됩니다.
Internal build system error. Backend exited with code 2.
STDOUT:
Finished compiling graph: 524 nodes, 6263 flattened edges (6263 ToBuild, 0 ToUse), maximum node priority 321
[ 0s] Delete 100 artifact files that are no longer in use. (like Library\Bee\artifacts\mvdfrm\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll_7D5347DD423F512A.mvfrm)
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STDOUT:
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조치방법
안티 바이러스 제품이 있다면 실시간 검사를 OFF 한다
McAfee 제품이 있어서 실시간 검사를 OFF 를 했습니다.
다시 프로젝트를 실행시킨 후 정상적으로 실행되는지 확인합니다.
종료하면 이후부터는 AntiVirus 제품과 관계없이 오류가 발생하지 않습니다.
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